Skip to main content

✅ Gain cp from death owner gains

CategoryRegression
StatusPassing
Testtests/test_scoring.py::test_gain_cp_from_death_owner_gains

Tests interaction between Murmur.

Preconditions

  • P1 owns demon "002" (unit CP = 3), unfused, in Lane 0

  • P1 CP: 2

  • P2 CP: 0

Action

  • gain_cp_from_death(state, demon) [demon just died]

Expected Postconditions

  • P1 CP: 5 (was 2, gained 3 from demon's CP value)

  • P2 CP: 0 (the killer — P2 — gains NOTHING)

Assertions

assert new_state.players[Side.PLAYER_1].cp == 5
assert new_state.players[Side.PLAYER_2].cp == 0