Demonic Fusion
Combine two controlled demons into a single, more powerful unit.
Rules
- Cannot fuse familiars
- Cannot fuse onto an already-fused demon
- Must control both demons
- Top card provides base stats
- Bottom card provides stat modifiers
- Both abilities are active
- Demon becomes readied
- Existing damage is preserved
- Lane is preserved
Fusion Tips
- Fusing refreshes a demon's state (readied), effectively giving it an extra action
- The bottom card's stats act as modifiers, so fusing a high-PWR demon underneath boosts the top card
- Plan fusions around ability synergies, not just stat boosts