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✅ Marchosias different lane no redirect

CategoryInteraction
StatusPassing
Testtests/test_abilities_passive.py::test_marchosias_different_lane_no_redirect

Marchosias is in lane 1, target Duban is in lane 0. No intercept

Preconditions

  • P2 Main Phase, P2 has 3 AP

  • Lane 0: P1's Duban (#001) — 6 HP, 0 damage, READIED

  • Lane 1: P1's Marchosias (#087) — 15 HP, 0 damage, READIED

  • Lane 0: P2's Camio (#098) — 9 HP, 0 damage, READIED, PWR 4, Range LOCAL

Action

  • P2 attacks with Camio targeting Duban in lane 0

  • Marchosias is in lane 1 — NOT local to target, cannot intercept

from engine.game_loop import execute_action
from engine.rng import DeterministicRNG

state = make_game_state(current_side=Side.PLAYER_2)
state.players[Side.PLAYER_2].ap = 3

duban = make_demon("001", lane=0, owner=Side.PLAYER_1)
state = place_demon(state, duban)
duban_id = state.demons[-1].instance_id

marchosias = make_demon("087", lane=1, owner=Side.PLAYER_1)
state = place_demon(state, marchosias)
march_id = state.demons[-1].instance_id

camio = make_demon("098", lane=0, owner=Side.PLAYER_2)
state = place_demon(state, camio)
camio_id = state.demons[-1].instance_id

rng = DeterministicRNG(seed=42)
result = execute_action(state, "attack", {
"demon_id": camio_id,
"target_id": duban_id,
}, rng)

duban_after = next(d for d in result.demons if d.instance_id == duban_id)
march_after = next(d for d in result.demons if d.instance_id == march_id)

# Duban takes the hit — Duban has +5 DEF passive, so damage = max(0, 4 - 5) = 0
# Actually Camio PWR=4, Duban DEF=5 from passive → 0 damage after DEF
# But deal_damage uses get_effective_def... let me check
# The point is Marchosias was NOT redirected to

Expected Postconditions

  • Duban: damage = 4 (took full hit, no redirect)

  • Marchosias: damage = 0 (not involved)

Assertions

assert march_after.damage == 0, (
f"Marchosias should be untouched (different lane). Got damage={march_after.damage}"
)