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✅ Bathin abduct moves exhausted demon to bathins lane

CategoryAbility
StatusPassing
Testtests/test_abilities_actions.py::test_bathin_abduct_moves_exhausted_demon_to_bathins_lane

Bathin's Abduct moves an exhausted demon to Bathin's lane.

Preconditions

  • P1 Main Phase, P1 has 5 AP

  • Lane 2: P1's Bathin (#010) — READIED

  • Lane 0: P2's Sabnock (#003) — EXHAUSTED (valid Abduct target)

Action

  • Execute Bathin's Abduct (ability[1], 0 AP, ready, 1x) targeting Sabnock
result = execute_ability(
state, bathin_on_field, ability_idx=1,
targets=[sabnock_on_field]
)
sabnock_after = next(d for d in result.demons if d.unit_id == "003")

Expected Postconditions

  • Sabnock: now in lane 2 (Bathin's lane)

  • Bathin: still in lane 2, still READIED

  • P1 AP: 5 (0 AP cost)

Assertions

assert sabnock_after.lane == 2
bathin_after = next(d for d in result.demons if d.unit_id == "010")
assert bathin_after.lane == 2
assert result.players[Side.PLAYER_1].ap == 5