✅ Dantalion does not fuse distant enemy
| Category | Ability |
| Status | Passing |
| Test | tests/test_abilities_complex.py::TestDantalionFuseEnemyOnDeath::test_dantalion_does_not_fuse_distant_enemy |
An enemy dies in a DIFFERENT lane — Dantalion must not fuse.
Preconditions
-
Lane 0: P1's Dantalion (#106)
-
Lane 2: P2's Murmur (#002) — dying in lane 2 (different lane = Distant)
Action
- fire FATALLY_WOUNDED with target=Murmur (in lane 2)
result = fire_event(state, event)
dantalion_after = next(d for d in result.demons if d.unit_id == "106")
Expected Postconditions
- Dantalion: fused_bottom=None (no fusion — different lane)
Assertions
assert dantalion_after.fused_bottom is None, (
"Dantalion must NOT fuse with a demon in a different lane. "
f"Got fused_bottom={dantalion_after.fused_bottom!r}."
)