Skip to main content

✅ Dantalion does not fuse familiar

CategoryAbility
StatusPassing
Testtests/test_abilities_complex.py::TestDantalionFuseEnemyOnDeath::test_dantalion_does_not_fuse_familiar

A local enemy familiar dies — Dantalion must NOT fuse it

Preconditions

  • Lane 0: P1's Dantalion (#106)

  • Lane 0: P2's Crystal Parasite (#085_1, is_familiar=True) — dying

Action

  • fire FATALLY_WOUNDED with target=Crystal Parasite (familiar)
result = fire_event(state, event)

dantalion_after = next(d for d in result.demons if d.unit_id == "106")

Expected Postconditions

  • Dantalion: fused_bottom=None (familiars cannot be fused)

Assertions

assert dantalion_after.fused_bottom is None, (
"Dantalion must NOT fuse with a familiar. "
"Familiars cannot be fused per game rules."
)