✅ Vapula no trigger if fatally wounded
| Category | Ability |
| Status | Passing |
| Test | tests/test_abilities_complex.py::TestVapulaDamageToHealing::test_vapula_no_trigger_if_fatally_wounded |
Vapula is fatally_wounded — passive does not fire.
Preconditions
-
Lane 0: P1's Vapula (#100) — fatally_wounded=True
-
Lane 0: P2's Duban (#001) — 3 damage
Action
- Fire DAMAGE_DEALT for Vapula -> Duban, value=3
Expected Postconditions
- Duban: 3 damage unchanged (dead Vapula cannot resolve passive)
Assertions
assert duban_after.damage == 3, (
f"Fatally wounded Vapula must not convert damage. Got {duban_after.damage}."
)