✅ Conformity fusible passive registered
| Category | Ability |
| Status | Passing |
| Test | tests/test_abilities_familiars.py::test_conformity_fusible_passive_registered |
Conformity cards expose fusible_familiar marker passives.
Preconditions
- Conformity A (117_1) on the field.
Action
- Call get_passive_modifiers(state, conformity, "fusible_familiar") for Conformity A.
from engine.abilities import get_passive_modifiers
state = make_game_state()
conformity = make_familiar_demon("117_1", lane=0, owner=Side.PLAYER_1)
state = place_demon(state, conformity)
conformity = state.demons[-1]
marker = get_passive_modifiers(state, conformity, "fusible_familiar")
Expected Postconditions
- Result is 1, from the passive[0] registration (fusible_familiar marker).
Assertions
assert marker == 1, (
f"Conformity A should expose fusible_familiar=1 passive modifier, "
f"got marker={marker}"
)