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✅ Set victory idempotent

CategoryAbility
StatusPassing
Testtests/test_scoring.py::test_set_victory_idempotent

Engine behavior test.

Preconditions

  • game_over: True

  • winner: PLAYER_1

  • victory_reason: "P2 reached 15 CP"

Action

  • set_victory(state, PLAYER_2, "different reason")

Expected Postconditions

  • game_over: still True (unchanged)

  • winner: still PLAYER_1 (not overwritten to PLAYER_2)

  • victory_reason: still "P2 reached 15 CP"

Assertions

assert result.game_over is True
assert result.winner == Side.PLAYER_1
assert result.victory_reason == "P2 reached 15 CP"