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✅ Geb regeneration removes 3 damage from self

CategoryAbility
StatusPassing
Testtests/test_abilities_actions.py::test_geb_regeneration_removes_3_damage_from_self

Geb uses Regeneration to remove 3 damage from itself.

Preconditions

  • P1 Main Phase, P1 has 5 AP

  • Lane 0: P1's Geb (#044) — HP=9, 6 damage, READIED

Action

  • Execute Geb's Regeneration (ability[1], 0 AP, ready, 1x)
result = execute_ability(state, geb_on_field, ability_idx=1, targets=None)
geb_after = next(d for d in result.demons if d.unit_id == "044")

Expected Postconditions

  • Geb: damage reduced by 3 → 3 remaining damage

  • Geb: NOT exhausted (ready_required — does NOT exhaust)

  • P1 AP: 5 (0 AP cost — unchanged)

Assertions

assert geb_after.damage == 3
assert geb_after.state == DemonState.READIED
assert result.players[Side.PLAYER_1].ap == 5