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✅ Gear blocked when window closed

CategoryAbility
StatusPassing
Testtests/test_response_windows.py::TestGearWindow::test_gear_blocked_when_window_closed

Gear window is closed. Gear abilities blocked.

Preconditions

  • gear_window_open = False

Action

See code below.

from engine.action_timing import _can_perform_for_ability

demon = make_demon("003", lane=0, owner=Side.PLAYER_2)
state = _make_state(demon)
state.gear_window_open = False

gear_ability = {"type": "Action", "timing": "gear", "ap_cost": 0,
"tap_required": False, "one_time_use": False}
ok, reason = _can_perform_for_ability(
state, state.demons[0], gear_ability, AbilityTiming.GEAR
)

Expected Postconditions

  • Gear timing check fails

Assertions

assert not ok, "Gear should be blocked when gear_window_open=False"
assert "gear" in reason.lower()